Garbage Collection is Inevitable
This is making me depressed. Today I realized that even if reference counting for Locators were to work properly, there is still a problem. Somehow, malloc sometimes crashes! Malloc! I honestly don't know what to do now other than use a garbage collector...
The fact that a garbage collector is required, to be honest, makes me question DSTM even more.
I would like it if Jim or James were to find out how the C++ version of DSTM (which we don't have access to) deals with garbage collection or memory allocation.
The fact that a garbage collector is required, to be honest, makes me question DSTM even more.
I would like it if Jim or James were to find out how the C++ version of DSTM (which we don't have access to) deals with garbage collection or memory allocation.
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